%HIT_<name>%
- Category
- Looking at
- Added in
- v0.11.3
Value of the specified property of the block the Player is looking at
Variables
Name
Description
%HIT_POWER%
%HIT_POWERED%
%HIT_ROTATION%
%HIT_SEAMLESS%
%HIT_SHAPE%
%HIT_SHORT%
%HIT_SNOWY%
%HIT_SOUTH%
%HIT_STAGE%
%HIT_TRIGGERED%
%HIT_TYPE%
%HIT_UP%
%HIT_VARIANT%
%HIT_WEST%
%HIT_WET%
%HIT_PART%
%HIT_OPEN%
%HIT_NORTH%
%HIT_ENABLED%
%HIT_EXPLODE%
%HIT_EXTENDED%
%HIT_EYE%
%HIT_FACING%
%HIT_HALF%
%HIT_HAS_BOTTLE_0%
%HIT_HAS_BOTTLE_1%
%HIT_HAS_BOTTLE_2%
%HIT_HAS_RECORD%
%HIT_HINGE%
%HIT_IN_WALL%
%HIT_LAYERS%
%HIT_LEGACY_DATA%
%HIT_LEVEL%
%HIT_LOCKED%
%HIT_MODE%
%HIT_MOISTURE%
%HIT_NODROP%
%HIT_OCCUPIED%
%HIT_EAST%
%HIT_DOWN%
%HIT_DELAY%
%HIT_DISARMED%
%HIT_AGE%
%HIT_ATTACHED%
%HIT_AXIS%
%HIT_BITES%
%HIT_CHECK_DECAY%
%HIT_COLOR%
%HIT_CONDITIONAL%
%HIT_CONTENTS%
%HIT_DAMAGE%
%HIT_DECAYABLE%