onArmourChange
Raised whenever your armour level changes, for example when you take damage or put on a new piece of armour
onArmourDurabilityChange
Raised when any currently-worn armour durability level changes
onAutoCraftingComplete
Raised when an auto-crafting process is completed
onChat
Raised whenever a new chat message arrives from the server
onConfigChange
Raised when the active configuration is changed
onFilterableChat
Raised whenever a new chat message is sent
onFoodChange
Raised whenever your food bar level changes
onHealthChange
Raised whenever your health level changes eg
onInventorySlotChange
Raised when the selected inventory slot is changed
onItemDurabilityChange
Raised when the currently-wielded item's durability level changes
onJoinGame
Raised whenever you join a game (single player or SMP) and can be used to start background macros or issue server commands when joining a new game
onLevelChange
Raised when your XP level changes
onModeChange
Raised when your game mode changes, for example when switching from creative to survival
onOxygenChange
Raised when your oxygen level changes
onPickupItem
Raised when an item is picked up by the player
onPlayerJoined
Raised when a new player joins the server in a multiplayer game
onSendChatMessage
Raised whenever a new chat message is sent
onShowGui
Raised when the current Minecraft GUI changes
onWeatherChange
Raised when the current weather level changes
onWorldChange
Raised when the world changes, for example when travelling between worlds in multi-world servers or travelling between Surface, Nether and End
onXPChange
Raised when you gain (or lose) experience